@startuml
sprite $paw [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000100000000000000010000000000000000
00000000000007EFFA200000000008EFFA10000000000000
0000000000009FFFFFF400000001DFFFFFD0000000000000
000000000003FFFFFFFF3000000DFFFFFFF8000000000000
000000000009FFFFFFFFC000008FFFFFFFFE000000000000
00000000000CFFFFFFFFF40000EFFFFFFFFF100000000000
00000000000DFFFFFFFFF90004FFFFFFFFFF200000000000
00000000000CFFFFFFFFFD0008FFFFFFFFFF100000000000
000000000009FFFFFFFFFE000AFFFFFFFFFE000000000000
000000000004FFFFFFFFFE0009FFFFFFFFF9000000000000
000000000000DFFFFFFFFB0007FFFFFFFFF2000000000000
0000033000004FFFFFFFF60002FFFFFFFF90000003300000
0004EFFE700007FFFFFFD000009FFFFFFB000007FFFE4000
002FFFFFFA00005EFFFD20000009FFFF800000AFFFFFF100
007FFFFFFF7000004630000000002551000008FFFFFFF700
00AFFFFFFFF10000000000000000000000002FFFFFFFF900
009FFFFFFFF70000000000000000000000008FFFFFFFF900
006FFFFFFFFB0000000027BDDB7200000000BFFFFFFFF600
001FFFFFFFFC0000003BFFFFFFFFA3000000CFFFFFFFF100
0008FFFFFFFA000009FFFFFFFFFFFF800000BFFFFFFF7000
0000BFFFFFF50002DFFFFFFFFFFFFFFD10005FFFFFFB0000
000009FFFFA0003EFFFFFFFFFFFFFFFFE2000AFFFF900000
00000026740002FFFFFFFFFFFFFFFFFFFE20004762000000
0000000000001DFFFFFFFFFFFFFFFFFFFFD1000000000000
000000000000CFFFFFFFFFFFFFFFFFFFFFFB000000000000
000000000007FFFFFFFFFFFFFFFFFFFFFFFF600000000000
00000000001FFFFFFFFFFFFFFFFFFFFFFFFFF10000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFA0000000000
0000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFF3000000000
000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
000000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000
00000000DFFFFFFFFFFFEB8668BEFFFFFFFFFFFC00000000
000000003EFFFFFFEB730000000037BEFFFFFFE200000000
00000000018CB9630000000000000000369BC81000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_PAW(_alias) ENTITY(rectangle,black,paw,_alias,FA6 PAW)
!define FA6_PAW(_alias, _label) ENTITY(rectangle,black,paw,_label, _alias,FA6 PAW)
!define FA6_PAW(_alias, _label, _shape) ENTITY(_shape,black,paw,_label, _alias,FA6 PAW)
!define FA6_PAW(_alias, _label, _shape, _color) ENTITY(_shape,_color,paw,_label, _alias,FA6 PAW)
skinparam folderBackgroundColor<<FA6 PAW>> White
@enduml